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George Skaff Elias, Richard Garfield, K. Robert Gutschera, Eric Zimmerman, Peter Whitley: Characteristics of Games (2012, MIT Press)

336 pages

English language

Published June 11, 2012 by MIT Press.

ISBN:
978-0-262-30044-5
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3 stars (1 review)

3 editions

Review of 'Characteristics of games' on 'Goodreads'

3 stars

This is not a text on designing games, rather it's one on understanding them. It goes about this by establishing a common framework for discussing games, and examining the different characteristics that games can have.

Overall, I found it very interesting, and as a result of reading it some characteristics of games that I formerly considered to be either "good" or "bad" I now recognize as having both benefits and drawbacks. That alone was worth the read.

It is a textbook, but it's a fairly well written one, so not that difficult a read. There were a couple of times that discussions involved mathematical models that were beyond my rusty math skills, but failure to fully understand the math did not keep me from understanding the point at hand (rather, understanding the math would have likely simply made it easier to understand the point under discussion).

I'd recommend this book …