What Every Programmer Should Know About Object-Oriented Design

English language

ISBN:
978-0-932633-31-6
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If you're a programmer using C++, Smalltalk, or Eiffel, or if you're about to migrate to object orientation for the first time, you need to know the most important principles of object-oriented design. For example: In a reliable design, why must a variable's cone of polymorphism lie within that of a method. Is connascence good or bad? How could the inherited methods of a superclass violate the invariant of a subclass -- and how can this be prevented?

Page-Jones answers these questions and more, with characteristic clarity, demystifying the fundamentals of object orientation in a language-independent way. He provides a comprehensive notation for object-oriented design that allows you to depict the design for a whole system or to jot down back-of-the-envelope ideas. features 150+ diagrams and exercises Topics Include

  • Encapsulation
  • Information Hiding
  • State Retention
  • Object Identity
  • Synchronous and Asynchronous Messages
  • Classes and Subclasses
  • Inheritance
  • Polymorphism
  • Genericity
  • Reusability
  • The Object-Communication Diagram …

1 edition