What Video Games Have to Teach Us About Learning and Literacy

Hardcover, 256 pages

English language

Published May 16, 2003 by Palgrave Macmillan.

ISBN:
978-1-4039-6169-3
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(1 review)

3 editions

Review of 'What Video Games Have to Teach Us about Learning and Literacy' on 'Goodreads'

With every example he gave of the good learning principles embodied in games, I felt like I could have illustrated that point with an experience I've had in a Zelda game, which is why I love them so much (and continue to come back to Skyward Sword despite my hatred of the Wii controller).

Subjects

  • Computer games
  • Educational Psychology
  • Video games
  • General
  • Indoor Games
  • Games / Gamebooks / Crosswords
  • Video & Electronic - General
  • Education
  • Psychological aspects
  • Aims & Objectives
  • Educational Policy & Reform
  • Education / Educational Reform
  • Visual literacy
  • Learning, Psychology of