The Art of Failure

An Essay on the Pain of Playing Video Games

Paperback, 172 pages

English language

Published Sept. 2, 2016 by MIT Press.

ISBN:
978-0-262-52995-2
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OCLC Number:
1158441424

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An exploration of why we play video games despite the fact that we are almost certain to feel unhappy when we fail at them.

We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox.

In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want …

3 editions

Subjects

  • Video games -- Psychological aspects
  • Failure (Psychology)