Loot

A Field Guide (HARP/High Adventure Role Playing)

Paperback

Published Dec. 21, 2005 by Iron Crown Enterprises (ICE).

ISBN:
978-1-55806-611-3
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Loot. That wonderful, glittery, magical stuff that brings a gleam to an adventurer's eye and makes his heart heat a little faster. What is it and where do you find it? What do you do when your loot breaks? How do I convert my loot to cash? What is the coolest, newest, hottest and best loot around. This book has all the answers. Can't lay your hands on the loot you need? No problem - just make it.

Loot: A Field Guide explores the myriad ways of creating the magic items so near and dear to our hearts. The book includes, but is not limited to, rules for:

  • Item Enchantment
  • Artifacts
  • Intelligent items
  • Potions
  • Talismans
  • Magical Runes

For the Heroic Adventure Role Playing game (HARP).

1 edition

Subjects

  • Role-playing Games