Virtual vandals

Vitural vandals

181 pages

English language

Published Jan. 13, 1998 by Berkley Jam Books.

ISBN:
978-0-425-16173-9
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3 stars (1 review)

4 editions

Review of 'Virtual Vandals' on 'Storygraph'

3 stars

Virtual Vandals wasn't for me. A YA thriller set in 2025, using VR as a setting for shenanigans and espionage, with the pov character singlehandedly confronting a gang who has figured out how to punch in virtual space. Fast-paced, awkward 1990's slang. In fairness, I hear the series gets better. It expects the reader to have a certain level of technological knowledge, and then explains the rest, but we've moved on to have stuff that is often much cooler than what it depicts. It didn't work for me, but I don't think it's bad. 

This was a bizarre book for me to read. It was published in the late 1990's, and trying to read and review it in 2020 is pretty trippy. It swings wildly between political screeds about politics set over a century after it was published, and action scenes which never feel dangerous because no one we care …