While Arc Dream team member Dennis Detwiller posts a lot of, shall I say, varied content on Twitter/Blue Sky, his posts about the #TTRPG industry are always worth checking out. Sometimes he’s contentious, sometimes confiding, but he’s never uninteresting.
His hard-earned lessons in tabletop RPG publishing are worth reading:
Well, this week I finally pulled the trigger and announced it: #DOWNCRAWL 2E IS COMING!! I'm so excited to share more about this reworked and expanded version of my #TTRPG about building and exploring a weird, wondrous underworld together. Find out how you can follow along: https://buff.ly/3wymcuz
We found the heart of Critical Role, and it’s in the GM advice section. Shawn and Teos dig into this advice, fantastic for any game but tailor-made for Daggerheart’s play.
There's an argument that #TTRPG Safety Tools, specifically content warnings, "don't actually work," because warning people about content doesn't make it easier for them to *experience* that content.
But that's missing the point of content warning.
When amusement park thrill rides post warnings for people with heart conditions, I don't say, "Oh, thanks for the warning," get on the ride anyway, and then complain it "didn't help."
Content warnings help people make informed decisions. That's it.
I'm reading the #Spire#TTRPG and I'm reminded that I really like the system. I may like it more than Forged in the Dark. Not more so that I'd use. the Resistance system for BitD or want to rewrite Tribes in the Dark. But damn Spire is good.
"I hope you didn't like that betting shop on Williams Street much... What? Oh, there's no point threatening me. We're not in the same league. Look, you cocked up, and it's almost too late to fix it. I know you've got a kid. I know whose kid. She's my psychiatrist. What? Oh, friend, sweet summer child, that's the problem, she doesn't believe you. She thinks the kid's already dead.
"So she's throwing double handfuls of monsters at the streets, with no more plan than that we make you suffer before we vanish. I'm not even the worst, not by a mile. So you've probably got about three hours before she starts letting the real bad ones out. Ivan the Tourist. Shrike. Little Yuki -- you know, the one who skinned all those people.
"So do yourself a favour, just leave the boy on a street corner and move to Bristol." …
"I hope you didn't like that betting shop on Williams Street much... What? Oh, there's no point threatening me. We're not in the same league. Look, you cocked up, and it's almost too late to fix it. I know you've got a kid. I know whose kid. She's my psychiatrist. What? Oh, friend, sweet summer child, that's the problem, she doesn't believe you. She thinks the kid's already dead.
"So she's throwing double handfuls of monsters at the streets, with no more plan than that we make you suffer before we vanish. I'm not even the worst, not by a mile. So you've probably got about three hours before she starts letting the real bad ones out. Ivan the Tourist. Shrike. Little Yuki -- you know, the one who skinned all those people.
"So do yourself a favour, just leave the boy on a street corner and move to Bristol."
-- Amanda Cho, Corporate IP Enforcement Officer and diagnosed psychopath, Swansea, 2088