Agile Software Development, Principles, Patterns, and Practices

529 pages

English language

Published Oct. 15, 2002 by Prentice Hall.

ISBN:
978-0-13-597444-5
Copied ISBN!

View on OpenLibrary

(4 reviews)

Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author includes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application--from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts -- showing the errors, blind alleys, and creative insights that occur throughout the software design process. The book covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ …

2 editions

Review of 'Agile Software Development, Principles, Patterns, and Practices' on 'Goodreads'

A must-read for developers willing to build maintainable, testable and scalable software. It teaches you the basics for agile "software development", TDD, SOLID principles, design patterns and much more. Also, you really need to try out the patterns and practices presented in this book so you can feel how it is to create a "Clean Architecture". On the other hand, the reader might need some programming experience before trying to understand all the reasons and solutions proposed in this book.

avatar for grislyeye

rated it

avatar for ToadyNerd

rated it

avatar for Nostradamnit

rated it