Ray Tracer Challenge

A Test-Driven Guide to Your First 3D Renderer

250 pages

English language

Published Dec. 15, 2019 by Pragmatic Programmers, LLC, The.

ISBN:
978-1-68050-271-8
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5 stars (1 review)

1 edition

Review of 'Ray Tracer Challenge' on 'Goodreads'

5 stars

This is now one of my favorite programming books! Not only is it a methodical building-block-approach to learning how ray tracers work, but it's a genuinely good way to familiarize yourself with the ins and outs of a programming language. For myself, I used Go after a year of learning it on the side -- this posed challenges because of its lack of OO inheritance, default/optional arguments, etc., and solving those challenges was equally as fun as implementing the ray tracer itself. The bonus chapters and forum are also a great supplement to the book. Thanks Jamis!

Subjects

  • Computer graphics
  • Three-dimensional printing