User Profile

Hunting_Phoenix

Hunting_Phoenix@bookwyrm.social

Joined 1 year ago

IT professional, TTRPG Player and GM, maker, & husband/dad

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2024 Reading Goal

16% complete! Hunting_Phoenix has read 2 of 12 books.

reviewed Ready Player Two by Ernest Cline (Ready Player One, #2)

Ernest Cline, Ernest Cline: Ready Player Two (Hardcover, 2020, Ballantine Books) 3 stars

An unexpected quest. Two worlds at stake. Are you ready?

Days after Oasis founder James …

Review of 'Ready Player Two' on 'Goodreads'

2 stars

RP1 caught lightning in a bottle. RP2, like Armada, didn't. Where RP1 was a fun romp though various bits of pop culture, this felt more like the RP1 film, with a confusing mashup deep-dive of everything related to it's chosen pop references. It just felt different. Where RP1, if you didn't get the reference, it was fine, it was explained a bit and you kept moving. Buckle up for RP2 though, because we're going to be talking about how great this or that for a while yet.

RP2 is a an empty bottle.

reviewed Who Are You? by Alex Custodio (Platform Studies, #10)

Alex Custodio: Who Are You? (Hardcover, 2020, MIT Press) 5 stars

The Game Boy Advance platform as computational system and cultural artifact, from its 2001 release …

Review of 'Who Are You?' on 'Goodreads'

4 stars

An interesting take on the 20 (or so) year old GBA. "Who Are You" continues the high quality seen in the other books in the Platform Studies series, and builds off them. The previous exploration of the SNES is particularly relevant here.

The hardware variations of the system are explored, as are the systems ancestors and descendants, where relevant. This was on point without being terribly technical. I wouldn't have minded a little bit more here, but I suppose I could be the minority there.

I found the discussion of the impact of use on the system's materials interesting, but may need to agree to disagree with the author on particular points.

There's a chapter on the social aspects of the system next, which I found acceptable.

The sections on platformizing the experiences and the ways in which fans are contributing to the continued life of the system are the …