This Will Be Fun

A Novel

English language

Published Sept. 10, 2024 by Avon.

ISBN:
978-0-06-337136-1
Copied ISBN!

View on OpenLibrary

3 stars (3 reviews)

Ten years ago, they saved the realm. It ruined their lives.

Everyone in Mythria knows the story of how best friends Beatrice and Elowen, handsome ex-bandit Clare, and valiant leader Galwell the Great defended the land from darkness. It’s a tale beloved by all—except the former heroes. They haven’t spoken in a decade, devastated by what their quest cost them.

But when they receive an invitation to the queen of Mythria’s wedding, it’s a summons they can’t refuse . . . and a reunion for the ages, with Clare secretly not over his long-ago fling with Beatrice, Beatrice fighting the guilt she feels over how everything ended, Elowen unprepared for the return of her former flame (the cunning Vandra), and all of them lost without Galwell’s presence. And if reuniting with old friends and lovers wasn’t perilous enough, dark forces from their past have returned, plotting a domination that only …

3 editions

Review of 'This Will Be Fun' on 'Goodreads'

4 stars

This book is silly. Mostly fun silly, but the "our modern world, but TV shows are transmitted by magic and Ubers are horse drawn" concept grated on me a little. But still, it lives up to the title. Imagine it said sarcastically, and then becoming true. It's the perfect title for the book

Addressing emotional fallout but lacked development

3 stars

2.5 stars

I received this book for free, this does not affect my opinion of the book or the content of my review

What was a hero's purpose after the villains were vanquished?

This Will Be Fun was a fantasy story about the emotional cost to saving a realm. The story starts from Galwell the Great's point-of-view as he's in his own head watching his three friends the night before they take on the dark powers Fraternal Order in a final battle. There's his sister Elowen who has Heart magic (ability to read people's emotions), and his friends Beatrice, who has Head magic (can “visit” memories), and Clare, a mercenary who keeps silent on what his magic is. They've been battling to save the realm of Mythria and it's the night before they reach the capital Queendom, where they'll hopefully rescue the land and the princess Galwell is betrothed to. …

A cozy romantasy that spotlights two second chance romances. World building flounders a bit.

No rating

Dang. Gonna have to file this one under "not for me." The world is tongue-in-cheek modern: there are cell phones, video calls, web boards, streaming TV, Uber, and fandom conventions, all painted over with the thinnest veneer of magic explanation. (Other reviewers liken it to Shrek.) And while I don't mind a playful nod, it mostly made me wonder why there weren't magical analogs for other modern things. In a world with internet, why is everyone still fighting with swords? Why are they still riding horses and camping in a forest instead of using a magical flying "not airplane?" Why can't they track down the villain after ten years? Shouldn't they also have magical satellite imaging or CC TV by now? Am I overthinking this? Of course I am! But I prefer world building in a fantasy story to hold a certain amount of consistency, and no amount of coy …