Slaying the Dragon

A Secret History of Dungeons and Dragons

304 pages

English language

Published Jan. 22, 2022 by St. Martin's Press.

ISBN:
978-1-250-27804-3
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4 stars (7 reviews)

Role-playing game historian Ben Riggs unveils the secret history of TSR— the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival.

Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success, producing multiple editions of D&D, numerous settings for the game, magazines, video games, New York Times bestselling novels by Margaret Weis, Tracy Hickman, and R. A. Salvatore, and even a TV show! But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast, the company behind the collectible card game Magic: The Gathering.

Unearthed from Ben …

2 editions

Review of 'Slaying the Dragon' on 'Goodreads'

4 stars

Great research, iffy writing

The author did a great job researching primary sources and is very explicit when discussing something that could not be verified. The material feels credible and honest.

Unfortunately, the writing isn’t good. It feels like written as a rushed article for a website. It is full of weird transitions and unnecessary parentheses. I wish they had a different editor to help with those.

Review of 'Slaying the Dragon' on 'Goodreads'

5 stars

Having already read multiple histories of TSR and Dungeons & Dragons, I wasn’t sure this book would really be worth reading, but it was!

The first couple of chapters weren’t anything new, but after that things got really interesting. The history of TSR West that made the “comic modules” that showed up briefly on bookstore shelves. The unearthing of the contract between TSR and Random House that helps illuminate what went wrong at TSR in the 90s. The driving away of creative talent. Details of the purchase of TSR by Wizard’s of the Coast. All of these topics had new details or anecdotes that I had not seen previously.

I particularly liked the author’s efforts to provide both sides of the story where things get contentious. Particularly when it came to stories involving Lorraine Williams, who would not grant an interview to the author; and Brian Thomsen, who is no …

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4 stars
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5 stars