Paperback, 336 pages

English language

Published July 10, 2018 by Mythic Delirium Books.

ISBN:
978-0-9889124-8-9
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5 stars (3 reviews)

Isabel, once known as Wasp, has become leader of the fearsome upstarts, the teen girl acolytes who are adjusting to a new way of life after the overthrow of the sadistic Catchkeep-priest. They live in an uneasy alliance with the town of Sweetwater—an alliance that will be tested to its limits by the dual threats of ruthless raiders from the Waste and a deadly force from the Before-time that awaits in long-hidden tunnels.

Years ago Isabel befriended a nameless ghost, a supersoldier from the Before-time with incredible powers even after death, and their adventure together in the underworld gave her the strength and knowledge to change the brutal existence of the Catchkeep acolytes for the better. To save Sweetwater, Isabel will have to unlock the secrets of the twisted experimental program from centuries gone by that created the supersoldier and killed his friends: the Latchkey Project.

1 edition

reviewed Latchkey by Nicole Kornher-Stace (Archivist Wasp Saga, #2)

Review of 'Latchkey' on 'Storygraph'

5 stars

There’s a relentless sense of movement, as Isabel describes what’s she’s seeing, thinking, and doing in a constant stream. This creates a self-reinforcing interplay between Isabel's physical journey as she's exploring, and her ruminations on what's working, what's not working, what different ghosts are doing, and what any of it means. 

The worldbuilding is great, building on what was established in ARCHIVIST WASP but exploring a whole new setting that was inaccessible/unknown before. There’s a sense of what places mean to her and what they prompt her to think, mingled with more detailed descriptions of specific important features of the location. It gives the whole thing a hazy, dreamlike feeling, in the way that the dreamer wakes up knowing some weirdly important and oddly-specific detail, but everything else is a vague blur that quickly falls away. This is not unlike how the ghosts must feel, perhaps. There's a lot of …

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5 stars