Axl reviewed Legendary by Stephanie Garber (Caraval, #2)
Review of 'Legendary' on 'Goodreads'
4 stars
4.25
Hardcover
Published by Hodder & Stoughton Ltd.
Having made a deal with a criminal to save her sister Scarlett from a disastrous arranged marriage, Tella must win Caraval and uncover Legend's identity, or risk losing everything, including her life.
Swept up in the magical world of Caraval, Donatella Dragna has finally escaped her father and saved her sister Scarlett from a disastrous arranged marriage. But Tella isn't yet free. She made a desperate bargain with a mysterious criminal, and what Tella owes him no one has ever been able to deliver: Caraval Master Legend's true name. To win Caraval, Tella throws herself into the legendary competition once more-- and into the path of the murderous heir to the throne, a doomed love story, and a web of secrets... including her sister's. If Tella can't deliver Legend's name, she'll lose everything-- maybe even her life.
4.25
Caraval was one of those surprise favourites where the world just sucked me in a for a whole day, so I was excited to pick up the sequel, Legendary. However the story didn't grab me quite as much and I could see the flaws in the writing this time. Not to say it wasn't enjoyable, but not to the same extent.
After Scarlett won the last Caraval, it is announced that there will be another, sooner than expected, in honour of Elantine’s Day. Tella has been writing to a mysterious friend who now demands payment for his help, the true name of Legend himself. The only way she can get this is to win Caraval.
Legendary introduces the mother's story. Tella has seen her fate in the cards and believes her mother is still out there. She wants to find her and she needs this stranger's help. The Decks of …
Caraval was one of those surprise favourites where the world just sucked me in a for a whole day, so I was excited to pick up the sequel, Legendary. However the story didn't grab me quite as much and I could see the flaws in the writing this time. Not to say it wasn't enjoyable, but not to the same extent.
After Scarlett won the last Caraval, it is announced that there will be another, sooner than expected, in honour of Elantine’s Day. Tella has been writing to a mysterious friend who now demands payment for his help, the true name of Legend himself. The only way she can get this is to win Caraval.
Legendary introduces the mother's story. Tella has seen her fate in the cards and believes her mother is still out there. She wants to find her and she needs this stranger's help. The Decks of Destiny are similar to tarot and the secret covers for this edition show some of the cards relevant to this story. Tella has always distanced herself from romantic love because of the cards and that comes to a head here.
I do like the darker aspects of the story, deadly kisses and playing with the fates, but at times the characters seemed a bit flat. For the first few chapters I couldn't remember which sister did what in the previous book, they just didn't have their own personalities. They were both writing to unknown men, they would have been sucked right into the Nigerian prince scams had they lived in modern times. I liked Dante though and could even cope with Tella's pretense of not-liking him.
Knowing the secrets of Caraval make it less mysterious and exciting. We know everyone could be lying, can come back from death and Tella knows the identities of Legend's players. I understand the game was used so that Tella could be led to do something, but it felt a little repetitive at the start. She's given so many advantages so she can win, I'm not sure she is clever enough for this game otherwise.