Books on game design, particularly TTRPGs and story games, and particular focused on learning.
Game design Public
Created and curated by naught101
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Think Like a Game Designer by Justin Gary
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce …
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Hamlet's Hit Points by Robin Laws
4 stars
Hamlet’s Hit Points presents a toolkit that helps make storytelling in any RPG easier and more fun by classifying story …
naught101 says: Focus on story beats, and how different types can be used in games, using well known stories as case-studies.
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Narrative Mechanics by Beat Suter, Mela Kocher, René Bauer
What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning …
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Kobold Guide to Game Design, 2nd Edition by Jeff Grubb, Michael A. Stackpole, Ed Greenwood, and 6 others
4 stars
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Game Design Toolbox by Martin Annander
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to …
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An Introduction to Game Studies by Frans Mäyrä
An Introduction to Game Studies is a core textbook for game studies as an academic discipline, and is the comprehensive …
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The Creation of Narrative in Tabletop Role-Playing Games by Jennifer Grouling Cover, Jennifer Grouling Cover
5 stars
"This work explores tabletop role-playing game (TRPG) as a genre separate from computer role-playing games. The relationship of TRPGs to …
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naught101 says: there's a 4th edition of this
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Rules of Play by Eric Zimmerman, Katie Salen Tekinbaş
4 stars
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
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Exploring Game Mechanics by Maithili Dhule
Learn simple yet powerful, modern-day techniques used in various gaming genres, including casual and puzzle, strategy and simulation, action-adventure, and …













