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reviewed Marvel 1602 by Neil Gaiman

Neil Gaiman: Marvel 1602 (Paperback, 2006, Marvel Comics) 4 stars

Marvel 1602 is an eight-issue comic book limited series published in 2003 by Marvel Comics. …

Marvel 1602: Even the greatest authors have off days

2 stars

Neil Gaiman ventures into Alan Moore territory for Marvel. Oddly, it's not a very exciting expedition.

Gaiman may be the victim of expectations. I was a huge fan of Sandman and The Books of Magic. Frankly, nothing he's done since has impressed me half as much.

In 1602, he takes a clever idea - what if all the Marvel superheroes were alive in the time of Queen Elizabeth? - and does less with it than I would have expected.

But I'll admit that in part, that's because Alan Moore has done so much remarkable work with historical comics and heroes that Gaiman suffers by comparison. I'm used to incredibly dense, clever, brilliant stories - books that make you think, references to other works and historical events that are so complex and interwoven that it takes another book (probably by Jess Nevins) to annotate them all.

Gaiman has approached that level of cleverness in the past, with Shakespeare in Sandman. That's universally agreed to be a classic of the genre. But 1602...was just a comic book.

Oh, it's not a bad comic book. It was just surprisingly unimaginative. And oddly enough Gaiman's strongest suit, his sense of mystery and atmosphere, wasn't particularly notable here.

At one point I had to wonder if some editor at Marvel had interfered with the book! Because to my surprise the mystery of the book was killed dead with a somewhat laborious explanation.

Let me see if I can explain.

The book features many classic Marvel characters as they would be if they had been born and grew up in the late 1500s. I'll admit it: this is a neat idea. But it didn't need to be explained. Making the whole point of the story an explanation of why modern characters were somehow re-born in the past (the explanation provided via a certain deus ex machina character) really killed much of the fun out of the story! It took away the atmosphere and mystery.

It was fun the way it was. Why ruin it with a rationalization? Why kill the sense of magic?

There were a few clever and amusing points which I won't spoil, but they certainly didn't make up for the essentially leaden and unmagical tone of the book.

On the plus side, it was well-illustrated. And at nearly 250 pages, it was longer than most graphic novels; a decent way to kill a couple of hours. In a fractional system, I'd have given it a 2.5.

I just expected more from Neil Gaiman, that's all.