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David Kushner: Masters of Doom (2003, Random House) 4 stars

“To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage …

Review of 'Masters of Doom' on 'Goodreads'

4 stars

What we have here is a failure to communicate. Through the wildly different personalities of John Romero and John Carmack, this book illustrates that gaming culture has never been unanimous; That quiet, tech-focused reclusive technical geniuses can be as toxic as overpromising, trashtalking rockstars. Yet the medium would be vastly diminished if either was absent. If anything, it reminds that medium-redefining games are frequently a result of people from multiple disciplines working in unison. The schism between Romero and Carmack resulted in both of them making worse games.