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@Tourma I've been enjoying my decision to give indie JRPG-style games (many of which aren't from Japan, but, like, "JRPG" as a term has a life of its own now, I think we can all accept) more of my time. They may still be a bit different from what I grew up on, but, like, everything is at this point.

But is it that the lack of plot advancing in the gatcha-style ones is getting to you, or that you have a hard time getting into games that _do_ have plot advancing...?

@klara@wandering.shop Oh, very fair with JRPG being more nebulous nowadays. It is more of a mindset than from a place. I see JRPGs more as a story about people and they are frequently more linear. Whereas western RPGs (wRPGs?) are more about "you" the main character in a world. Far more wandering around by and large.

Bug Fables and I am Setsuna are two that I really like out of the indie market.

I actually like the mindless grind. Less the, "random encounter every tile as you try to steal a weapon out of a pyramid" that Dragon Warrior III has, but more like, initiating specific battles to get a currency to level up a thing. Even in FPSes, I tend to go more for Destiny or Warframe than something where the tight story is mainly what you're doing.

Honkai Star Rail, (untill they busted the union) and Guardian Tales …