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Jesper Juul: Half-Real (Hardcover, 2005, MIT Press) 4 stars

A video game is half-real: we play by real rules while imagining a fictional world. …

Review of 'Half-Real : Video Games between Real Rules and Fictional Worlds' on 'GoodReads'

4 stars

An excellent and important book to mark a beginning of computer game theory, Juul's writing and particular subject matter make the book a little dogged to read at times, and a touch repetitive. Still, the ideas are overall fascinating, and the distinction of games as defined by rules and/or fiction leads to a lot of philosophical questioning. A must-read for anyone dealing with technology in any way, and all-in-all a terrific book.