Apple II Age

How the Computer Became Personal

352 pages

English language

Published May 11, 2023 by University of Chicago Press.

ISBN:
978-0-226-81652-4
Copied ISBN!

View on OpenLibrary

4 stars (2 reviews)

Publisher’s description: An engrossing origin story for the personal computer—showing how the Apple II’s software helped a machine transcend from hobbyists’ plaything to essential home appliance.

Skip the iPhone, the iPod, and the Macintosh. If you want to understand how Apple Inc. became an industry behemoth, look no further than the 1977 Apple II. Designed by the brilliant engineer Steve Wozniak and hustled into the marketplace by his Apple cofounder Steve Jobs, the Apple II became one of the most prominent personal computers of this dawning industry.

The Apple II was a versatile piece of hardware, but its most compelling story isn’t found in the feat of its engineering, the personalities of Apple’s founders, or the way it set the stage for the company’s multibillion-dollar future. Instead, historian Laine Nooney shows, what made the Apple II iconic was its software. In software, we discover the material reasons people bought computers. …

1 edition

reviewed Apple II Age by Laine Nooney

Fresh & boundary-breaking history of early consumer computing

5 stars

Frequently insightful and cutting, the book provokes thorough reconsideration of how we may understand computers and software then and today.

Nooney writes about the creation of consumer computing in the late 70's and early 80's in the US by going into the technical, economic, social, and ideological forces acting on, as well as the well- and lesser-known figures in, the establishment of consumer computer markets. Effort is made to avoid repeating the common stories, to not fall into a hagiographic focus on Jobs, Woz, Gates, etc. These differences in perspective—going into the importance of how VisiCalc was marketed and packaged—and subject—chapters on bit-by-bit copy utilities and The Print Shop—enable Nooney to break out of worn narratives about what, how, and for whom personal computing came to be.