The art of game design

a book of lenses

Paperback, 489 pages

English language

Published Aug. 7, 2008 by Elsevier/Morgan Kaufmann.

ISBN:
978-0-12-369496-6
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(13 reviews)

4 editions

Review of 'The art of game design' on 'Goodreads'

My crash course into game design continues. This book is an excellent resource for the whole process of making a game (most of these lessons can also be used for software development in general). It covers everything from the original concept/idea for a game to the end product, with all the hurdles in between (teem communication and organization, testing, balancing, talking to clients...). My only problem is that some of the topics were covered too generally, but I understand that this is the only way to do it without making it the size of Encyclopedia Britannica. The four star review is mostly because the writing style didn't sit well with me.

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Subjects

  • Computer games -- Design.