As far as I am aware, this is the most comprehensive crosscultural look at gaming in and its impact on the Global South. It may very well be the first attempt at such a thing as well.
Video Games Public
Created by Babel Molotov and managed by Video Games Academia
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Video Games and the Global South by Phillip Penix-Tadsen, Gonzalo Frasca, Souvik Mukherjee, and 27 others
Video Games and the Global South redefines games and game culture from south to north, analyzing the cultural impact of …
FossilPoet says: -
Joystick Soldiers by Matthew Thomas Payne, Nina B. Huntemann, Ian Bogost, and 15 others
5 stars
Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an …
FossilPoet says: Just a wonderful anthology on the role of games in the military–entertainment complex.
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From Sun Tzu to Xbox by Ed Halter
2 stars
Part of an industry that now earns more yearly than the Hollywood box office, video games have entered the forefront …
FossilPoet says: The publisher for this went under a year after it was published, so it's nigh impossible to find now.
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The Dark Side of Game Play by Torill Elvira Mortensen, Jonas Linderoth, Ashley M. L. Brown, and 12 others
Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take …
FossilPoet says: This anthology walked so Transgression in Games and Play (bookwyrm.social/book/605493/s/transgression-in-games-and-play) could run.
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Wandering Games by Melissa Kagen
5 stars
An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death.
Wandering in …
FossilPoet says: I cannot recommend this enough. Simply fascinating. Kagen is great.
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Values at Play in Digital Games by Mary Flanagan, Helen Nissenbaum
4 stars
A theoretical and practical guide to integrating human values into the conception and design of digital games.
All games express …
FossilPoet says: This book came across as written more to sell a specific model to game designers, but that's due to the objectives of the authors. Make no mistake: it's very useful for practical tackling and application of ethics in games and game design.
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Transgression in Games and Play by Kristine Jørgensen, Faltin Karlsen, Jaakko Stenros, and 14 others
5 stars
Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions.
Video …
FossilPoet says: I only come to appreciate this anthology more and more as time goes on, specifically the first chapter. It's so incredibly useful for theorization on play.
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Games of Empire by Nick Dyer-Witheford, Greig de Peuter (Electronic Mediations, #29)
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood …
FossilPoet says: As Garry Crawford put it, a major answer to the "need for greater recognition of 'social structures, corporate contexts, and institutional forces'" in game studies in the form of a contextualized/decentered approach which inspired his own.